Behind the Scenes•July 14, 2026•By RL Interactive
The Art of the Pixel Turd
Creating a beautiful game about poop is harder than it sounds. Here is how we did it.
Initial Concepts
We went through dozens of iterations before settling on the final, heroic look of our protagonist.
Sprite Animation
Animation is key. We use a 4-frame animation cycle to give Tappy that satisfying 'flap' effect.